

You should, as the saying goes, be careful what you wish for. You wish everything you touch to turn to gold, then it'll turn out there's no way to turn it off - or it kicks in just as you go to the toilet, that kind of thing. You wish for a personal chef, but it turns out he only does offal. You wish for health and it turns out you can't die.


In every story where a wish is granted - whether by some primary-coloured goon sticking out a lamp, a creepy piece of fairground entertainment, or a piece of cursed bushmeat - there's always an ironical sting in the tale. You wait 8 years for a sort-of sequel to your favourite Borderlands narrative adventure game and when one finally turns up it's an unfunny disappointment
